D-Box Technologies Inc
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$200.46M
12.3
0.07
$51.55M
91
D-Box Technologies, Inc. engages in the design, manufacture, and sale of motion systems. The company is headquartered in Longueuil, Quebec and currently employs 91 full-time employees. The company went IPO on 2000-02-14. The firm creates and redefines realistic, immersive entertainment experiences by moving the body and sparking the imagination through effects: motion, vibration and texture. Its applications span various sectors, including film, video games, music, relaxation, virtual reality, themed entertainment, and professional simulation, aiming to provide an enhanced sense of physical interaction and presence. Its haptic effects are programmed frame-by-frame for linear content or as libraries for interactive content based on telemetry. Its haptic processor interfaces between the content and the D-BOX system, identifying the content source and applying the appropriate Haptic Code for synchronization. The Company’s haptic system includes proprietary electromechanical actuators integrated into seats, platforms, or other equipment.
D-Box Technologies, Inc. engages in the design, manufacture, and sale of motion systems. The company is headquartered in Longueuil, Quebec and currently employs 91 full-time employees. The company went IPO on 2000-02-14. The firm creates and redefines realistic, immersive entertainment experiences by moving the body and sparking the imagination through effects: motion, vibration and texture. Its applications span various sectors, including film, video games, music, relaxation, virtual reality, themed entertainment, and professional simulation, aiming to provide an enhanced sense of physical interaction and presence. Its haptic effects are programmed frame-by-frame for linear content or as libraries for interactive content based on telemetry. Its haptic processor interfaces between the content and the D-BOX system, identifying the content source and applying the appropriate Haptic Code for synchronization. The Company’s haptic system includes proprietary electromechanical actuators integrated into seats, platforms, or other equipment.
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